ReikaKalseki / Reika_FactorioMods_Issues

The issue tracker for all of my Factorio mods - EndgameCombat, NauvisDay, Geothermal, Oreverhaul, and the rest.
5 stars 1 forks source link

Mod conflict. #321

Closed NoNameISNoMan closed 3 years ago

NoNameISNoMan commented 3 years ago

image

That's it. Encountered while playing Seablock.

ReikaKalseki commented 3 years ago

The hell?

So CircuitProcessing removes techs added by other mods, and expects those mods to work?

This is not on my end, and I cannot make mods that continue to work if other mods delete random parts of them, especially when that part is already disableable in a setting whose value must remain a safe indicator of whether that part is present.

You can just disable the setting and should be able to load, but CircuitProcessing has a serious design error.