ReikaKalseki / Reika_FactorioMods_Issues

The issue tracker for all of my Factorio mods - EndgameCombat, NauvisDay, Geothermal, Oreverhaul, and the rest.
5 stars 1 forks source link

When turret destroyed, the turret logistic interface left #357

Closed ParanoiaIsGreat closed 1 year ago

ParanoiaIsGreat commented 2 years ago

When turret destroyed, the turret logistic interface left. I can't deconstruct it or destroy it, and can't place a new turret on top of it. Why?

meta1203 commented 2 years ago

If you have the waterfill mod, you can work around this by waterfilling underneath the logistic interface, then refilling it with landfill. Its a waste of resources, and requires more manual effort, but it does work.

Om3ga12 commented 2 years ago

Yes I am also having this problem. It seems when robots remove the turrets they leave behind the logistics storage, however if you mind the turret yourself it it removed properly. I tried the waterfall idea and it did not work for me unfortunately.

EnigmaticaGH commented 2 years ago

Yes I am also having this problem. It seems when robots remove the turrets they leave behind the logistics storage, however if you mind the turret yourself it it removed properly. I tried the waterfall idea and it did not work for me unfortunately.

Same issue here, mainly with the Big Bertha artillery turrets. Waterfill also didn't work for me. Seems it was updated to prevent exploits like killing biters and stuff by not allowing waterfill to replace any existing terrain containing a building/player

ReikaKalseki commented 1 year ago

328