The mod Endgame Combat (1.105.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event EndgameCombat::on_entity_died (ID 4)
Entity is not entity-with-health.
stack traceback:
[C]: in function 'damage'
EndgameCombat/turretai.lua:11: in function 'doLastStandDestruction'
EndgameCombat/control.lua:526: in function <EndgameCombat/control.lua:519>
31228.311 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Endgame Combat (1.105.1) caused a non-recoverable error.
Please report this error to the mod author.
Error while running event EndgameCombat::on_entity_died (ID 4)
Entity is not entity-with-health.
stack traceback:
[C]: in function 'damage'
EndgameCombat/turretai.lua:11: in function 'doLastStandDestruction'
EndgameCombat/control.lua:526: in function <EndgameCombat/control.lua:519>"
31228.311 Info ServerMultiplayerManager.cpp:797: updateTick(14950523) changing state from(InGame) to(Failed)
31228.311 Quitting: multiplayer error.
User Zelytra just got a related issue with Robot Attrition, the issue being that the crash of a robot causes damage, but retaliation fails because the bot has died already
The mod Endgame Combat (1.105.1) caused a non-recoverable error. Please report this error to the mod author.
Error while running event EndgameCombat::on_entity_died (ID 4) Entity is not entity-with-health. stack traceback: [C]: in function 'damage' EndgameCombat/turretai.lua:11: in function 'doLastStandDestruction' EndgameCombat/control.lua:526: in function <EndgameCombat/control.lua:519> 31228.311 Error ServerMultiplayerManager.cpp:91: MultiplayerManager failed: "The mod Endgame Combat (1.105.1) caused a non-recoverable error. Please report this error to the mod author.
Error while running event EndgameCombat::on_entity_died (ID 4) Entity is not entity-with-health. stack traceback: [C]: in function 'damage' EndgameCombat/turretai.lua:11: in function 'doLastStandDestruction' EndgameCombat/control.lua:526: in function <EndgameCombat/control.lua:519>" 31228.311 Info ServerMultiplayerManager.cpp:797: updateTick(14950523) changing state from(InGame) to(Failed) 31228.311 Quitting: multiplayer error.