ReikaKalseki / Reika_FactorioMods_Issues

The issue tracker for all of my Factorio mods - EndgameCombat, NauvisDay, Geothermal, Oreverhaul, and the rest.
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Issue Loading Endgame Combat #382

Closed TankMan4563 closed 1 year ago

TankMan4563 commented 2 years ago

Recently I've started getting this message when trying to start my game:

Failed to load mods: EndgameCombat /prototypes/overrides.lua:95: attempt to index field 'burner' (a nil value) stack traceback: EndgameCombat /prototypes/overrides.lua:95: in main chunk [C] in function 'require' EndgameCombat /data-updates.lua:6: in main chunk

Screenshot 2022-07-11 102521

mmfrnt commented 2 years ago

Updated my mods this morning and I'm getting the same error now. Very frustrating since it's on a 100+ hour world. Hope it gets fixed soon. -_- edit: I've narrowed mine down to an issue with Space Exploration. Tried to revert to an older version of SE with no luck... guess this mod gets uninstalled and I lose my world.

CasperTSG commented 2 years ago

I had this same problem. For some reason the train collision function in said file references an array or property that isn't there due to other mods installed. Commenting out the function does get the mod to run again but who knows how stable it is. It hasn't caused any problems for me yet.

SomaTGW commented 2 years ago

Having this same issue. I did some poking around and as mmfrnt said, it's Space Exploration, not any required mods, it's Space Exploration itself.

ReikaKalseki commented 1 year ago

285 #381