Open Shahelion opened 4 years ago
Works for me. You clearly have some mod overriding villagers and thus nullifying DAPI's hooks that CC uses.
I honestly can't imagine which mod it is, because I don't have any that explicitly modify villagers, beyond adding new types.
Tinkers Construct, Witchery, and Forbidden Magic fall into that category.
Witchery is my primary suspect, given those other two work fine for me.
Actually, just remembered: Witchery DOES do lots of stuff with Villagers. To my knowledge, does the following: Adds a new type or two Adds villager guards. These cannot be traded with. Some sort of interface allowing vampires to feed on them and convert them to thralls. This is my guess as to the culprit.
Try removing it.
So, this is still an issue. I'd suggest move the trigger from trading to placing a Focus Crystal. If the player is placing one, then they must have traded for one or crafted one, it just prevents mods that do things with villagers from breaking this step.
I have looked at my ASM hook again - the patch is done into the GUI/container code, meaning unless Witchery or anything else is changing that, nothing should be breaking.
I traded with villagers for 9 of them, and didn't get it.