RelativityMC / C2ME-fabric

A Fabric mod designed to improve the chunk performance of Minecraft.
MIT License
522 stars 47 forks source link

Particle emitter is broken. #307

Closed frosthuuund closed 4 months ago

frosthuuund commented 4 months ago

Describe the bug In the title

To Reproduce Steps to reproduce the behavior:

  1. Install 1.20.6 Fabric with latest C2ME and Sodium from Modrinth.
  2. Set render distance above 32 chunks.
  3. Create a void world.
  4. Place a campfire (this also works with Yellowstone biome from Terralith).
  5. Teleport a few kilometers away.
  6. Observe the bug.

Expected behavior The game shouldn't emit new particles, since the campfire chunk is unloaded.

Screenshots particle

Runtime info (please complete the following information):

Crash reports / logs Not applicable

Other mods Sodium, Xaero's World Map, Xaero's Minimap, BetterF3, Fabric API

Checklist

Additional context Well, i could replicate this bug even is 32 rd xD. particle2

Edit: Bug has been succesfully reproduced with vanilla renderer on 120 chunks render distance + No Fog mod.

ishland commented 4 months ago

Try reproduce without C2ME.

frosthuuund commented 4 months ago

Alright, its more complicated, than i thought originally. It turns out that Sodium breaks particles on its own way, so i did the later researches without it.

Yellowstone biome which also uses campfires, is still broken without C2ME, some campfires are fading out, some campfires don't for a unknown reason.

ishland commented 4 months ago

So does it actually happen without C2ME?

frosthuuund commented 4 months ago

Yes, it is. Feel free to close the issue now.