Describe the bug
I run a dedicated server for my friends and I. For a few days, no one had been on the server, but the classic "Can't keep up! Is the server overloaded?" message started getting recorded in the logs every minutes... and then every few seconds... until finally C2ME crashed the server with an OOM error.
It should be noted that everything past [17:43:39] did not get recorded in the latest.log file. I had to manually copy it from the Debian console and paste it into the file.
For privacy, player names, UUIDs, IP addresses, and chats have been redacted.
Describe the bug I run a dedicated server for my friends and I. For a few days, no one had been on the server, but the classic "Can't keep up! Is the server overloaded?" message started getting recorded in the logs every minutes... and then every few seconds... until finally C2ME crashed the server with an OOM error.
To Reproduce Steps to reproduce the behavior:
java -Xmx12288M -Xms12288M -XX:+AlwaysPreTouch -XX:+DisableExplicitGC -XX:+ParallelRefProcEnabled -XX:+PerfDisableSharedMem -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1HeapRegionSize=8M -XX:G1HeapWastePercent=5 -XX:G1MaxNewSizePercent=40 -XX:G1MixedGCCountTarget=4 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1NewSizePercent=30 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:G1ReservePercent=20 -XX:InitiatingHeapOccupancyPercent=15 -XX:MaxGCPauseMillis=200 -XX:MaxTenuringThreshold=1 -XX:SurvivorRatio=32 -jar server.jar nogui
Expected behavior No slow down or crash.
Runtime info (please complete the following information):
Crash reports / logs
It should be noted that everything past
[17:43:39]
did not get recorded in thelatest.log
file. I had to manually copy it from the Debian console and paste it into the file.For privacy, player names, UUIDs, IP addresses, and chats have been redacted.
Other mods
Checklist