Closed Azarattum closed 1 year ago
Try reproduce without carpet-fixes.
@ishland you are right. It works fine with carpet-fixes
disabled.
carpet-fixes.conf:
optimizedHypot true
optimizedRounding true
optimizedPoweredRails true
optimizedTicketManager true
optimizedBiomeAccess true
optimizedNeighborUpdater true
optimizedRecipeManager true
I would suspect optimizedTicketManager
as it caused a similar crash before.
Disabling optimizedTicketManager
fixes the issue, indeed.
What would you suggest optimization-wise is better VMP or carpet-fixes with optimizedTicketManager
? My server doesn't have that Many Players. Is there any benefit in running VPM on low player (<7) servers at all?
VMP contains a better version of optimizedTicketManager
along with many other micro-optimizations. It will still reduce mspt slightly on entity-heavy scenarios on lower playercounts.
https://pastebin.com/i0LYM4Vt - Crash log https://pastebin.com/b8uZT2mE - List of Mods
I've been having consistent crashes with VMP, I have no clear idea as to what's causing it, but in terms of the stuff above, I do have a similar mod called "Debugify" which implements some fixes
After doing some testing, I have experienced no crashes so far with VMP disabled,
@Poke097 Please try getting the minimum list of mods reproducible and open a new issue.
Closing as resolved.
Describe the bug Server crashes when a player joins.
To Reproduce Steps to reproduce the behavior:
Expected behavior Should not crash.
Runtime info (please complete the following information):
Crash reports / logs
Other mods
Checklist