Open AlexanderwithaA opened 6 months ago
Working as intended.
VMP replaces the chunk sending to make it cost less to track sent chunks, and the square chunk sending behavior is intentional.
You have already disabled the fog, chunks behind the fog should still render.
Oops didn't mean to close this
I was just looking at this again because vmp was making my performance worse, mojang made chunk rendering cylindrical in snapshot 21w37a, could vmp reflect this change? https://minecraft.wiki/w/Java_Edition_21w37a#General_2
I was just looking at this again because vmp was making my performance worse, mojang made chunk rendering cylindrical in snapshot 21w37a, could vmp reflect this change? https://minecraft.wiki/w/Java_Edition_21w37a#General_2
Chunk rendering should already be cylindrical if both fog and fog occlusion is enabled. And as I mentioned above, the revert to square chunk sending behavior is intentional in VMP. Chunk loading in vanilla is also never cylindrical even after 21w37a.
I'm talking about rendering not loading, what I'm concerned about is that the rendering with vmp is square while in vanilla it's cylindrical. Top image is 1.18.2 vanilla, middle is 1.18.2 with vmp, and bottom is 1.20.2 vanilla. So is it intentional that vmp renders chunks in a square?
It is intentional.
There are a few reasons for this:
Describe the bug vmp causes betterfpsdistance to not work correctly, betterfpsdistance changes minecraft to render in a circle since fog covers the corners, having vmp stops that.
To Reproduce
Expected behavior the rendered area is circular.
Screenshots betterfpsdistance only
both mods
![2023-12-26_23 07 50](https://github.com/RelativityMC/VMP-fabric/assets/101488091/116e8e25-c5c7-4bfd-958a-78fe08d3be7e)
Runtime info (please complete the following information):
ver
branches)Crash reports / logs https://mclo.gs/ZZ3bMKT
Other mods https://pastebin.com/hstjqDpU
Checklist
Additional context I'm using vulkanmod instead of sodium