Closed CoryBrown-42 closed 3 years ago
find a better formula for normalizing the player height
Make buttons instead
UI is there, just need to send events to the player to update the height from settings
Game instance cast to each pawn and adjust height
Working for desktop, will add to VR
Implemented an options menu from the start that can use and modify the player height.
We shouldn't need to use this character height in the menu, it'll end up being a 3D menu with a fixed camera, world menu.
I've added the changes needed to lower and raise the VR pawn and this is now implemented, could use testing.
Double check and make sure this works in both desktop and VR.