Remm0021 / jmonkeyengine

Automatically exported from code.google.com/p/jmonkeyengine
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Add BoneMasking support #133

Closed GoogleCodeExporter closed 8 years ago

GoogleCodeExporter commented 8 years ago
jME3 supports multiple animation channels like jME2's OgreXML, but it
doesn't have bone masking. E.g the ability to restrict a certain animation
channel only to effect a subset of the bones of a skeleton.

Original issue reported on code.google.com by ShadowIs...@gmail.com on 31 Mar 2010 at 1:51

GoogleCodeExporter commented 8 years ago

Original comment by ShadowIs...@gmail.com on 30 Apr 2010 at 11:32