RemoteTechnologiesGroup / RemoteTech

Community developed continuation of Kerbal Space Program's RemoteTech mod.
http://remotetechnologiesgroup.github.io/RemoteTech
GNU General Public License v2.0
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Network line incorrect rendering #540

Closed d4rksh4de closed 6 years ago

d4rksh4de commented 8 years ago

Quite often in map and tracking station scene, the network line is rendered to the opposite way. On the first screenshot the line is rendered correctly: http://i.imgur.com/TXtSK9g.jpg when I rotate the view to right, the network line turns to opposite direction heading to nowhere: http://i.imgur.com/nkevAXT.jpg This is in KSP 1.1. In KSP 1.0.5 the line will vanish at the time.

d4rksh4de commented 8 years ago

I'm not able to reproduce this in PR #544, it appeared only in my own custom build.

d4rksh4de commented 8 years ago

I was able to reproduce this issue with #544 When I zoom out, the line faces to other direction: http://imgur.com/a/Amlm0 When I zoom out even more, it goes beck to the correct direction http://imgur.com/J5MKO3O

d4rksh4de commented 8 years ago

It occurs more likely if the line needs to be drawn between long distances, eg. from Kerbin to Jool.

neitsa commented 8 years ago

Hey guys!

I could also repro this bug, but I'm going to push it onto the "Obsolete" cat. and close this issue at the same time. As we are planning to move on with RT on top of the CommNet code, which already has connection lines visualization support implemented, I feel this issue is no longer relevant. I don't think we need to devote time to patch it as the code will disappear in the upcoming release (that is, right after 1.8.0).

If you (and I) feels that at some point this issue should be re-opened (for whatever reason), feel free to do so.

Thanks a lot :)

neitsa commented 7 years ago

Re-opening and linking to #711 as the bug re-surfaced.