Closed madman2003 closed 5 years ago
For reference, the orbit height of a KEO satellite is over 10 MM, with a semi major axis of close to 17 MM. If I want to have a 32 antenna connect with a 16-S with the root square model, I need to be able to cover in the order of 20 MM. And a factor 5 is scarily close to that figure (starting from the baseline 4MM).
I made a mistake due to 1d not matching the rotation of Kerbin. It gets even even worse, the semi major axis is above 26MM. And the satellite distance is around 45MM for a set of 3 in KEO orbit. Running with multiplier 10 that works.
FYI: For some reason 32 to 32 communication is listed as 50MM range in game (despite https://remotetechnologiesgroup.github.io/RemoteTech/guide/settings/#world-scale suggesting 100), and 16-S to 32 is listed as 15MM range (despite https://remotetechnologiesgroup.github.io/RemoteTech/guide/settings/#world-scale suggesting 40) Maybe the latter number is 16-S to 16-S, hmm, anyways the numbers do go down when using multiplier 5, so maybe a factor 2 scaling issue somewhere?
Hi madman2003.
Thanks for your contribution! I verified your changes are working at my end.
For your range queries, one antenna's range displayed in-game is not a result of Range Model between itself and another antenna. It is its own max range. For example, the max range of Comm 32 is 5Mm 10 multipler = 50Mm. Likewise, 16-S's max range is 1.5Mm 10 multipler = 15Mm.
So Range Model will take in the max ranges of 2 antennas and compute the max range between them in background.
Do you have any further question? If not, I will merge your commits into RT codebase.
Answers are clear, push the button when you're ready ;-) @KSP-TaxiService
Be more friendly towards realistic wordscale games. FYI, i could not stop git from doing something to the line endings of that config file.