When trying to place the probodyne deployable science module in EVA the frame rate tanks and this error message is repeated continuously in the log
`NullReferenceException: Object reference not set to an instance of an object
at RemoteTech.Modules.ModuleSPU.UpdateControlState () [0x0005f] in :0
at RemoteTech.Modules.ModuleSPU.FixedUpdate () [0x00011] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
(Filename: Line: 0)
`
After placing the part on the ground, quicksaving and reloading it returns to normal. Error only appears when part is in the kerbals inventory
When trying to place the probodyne deployable science module in EVA the frame rate tanks and this error message is repeated continuously in the log
`NullReferenceException: Object reference not set to an instance of an object at RemoteTech.Modules.ModuleSPU.UpdateControlState () [0x0005f] in:0
at RemoteTech.Modules.ModuleSPU.FixedUpdate () [0x00011] in :0
UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
UnityEngine.DebugLogHandler:LogException(Exception, Object)
ModuleManager.UnityLogHandle.InterceptLogHandler:LogException(Exception, Object)
UnityEngine.Logger:LogException(Exception, Object)
UnityEngine.Debug:CallOverridenDebugHandler(Exception, Object)
(Filename: Line: 0)
`
After placing the part on the ground, quicksaving and reloading it returns to normal. Error only appears when part is in the kerbals inventory