Closed jfelrod1960 closed 1 year ago
No, actually, the shader embedded in the example's material YAML uses texture2D
, which is outdated and should be replaced with just texture
. I've pushed up an update, so pull and give it another shot when you can.
Thanks Josh! Working fine now. Wishing you and your family the best this holiday season!
Thanks! You as well!
I'm getting this error when trying to execute the above mention code. For now this is a question. Do I need to update my drivers? Or do I need to get a more advance graphics card?
Thanks Jeff
[#version 330 core
out vec4 FragColor;
in vec4 DiffuseColor;
uniform sampler2D diffuse;
void main() { FragColor = vec4(texture2D(diffuse, gl_PointCoord)) * DiffuseColor; }] Throwable caught in MainThread - exiting com.ardor3d.util.Ardor3dException: Error compiling Fragment shader: ERROR: 0:11: 'function' : is removed in Forward Compatible context texture2D ERROR: 0:11: 'texture2D' : no matching overloaded function found (using implicit conversion) ERROR: 0:11: 'texture2D' : function is not known