Renanse / Ardor3D

Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.
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Disk mesh not affected when applying rotations #108

Closed jfelrod1960 closed 1 year ago

jfelrod1960 commented 1 year ago

This is not a critical issue for me, as I were using the disk mesh to show steering targets for my steering behaviors. I rotated the disk to be flat against the ground.

Renanse commented 1 year ago

@jfelrod1960 Can you provide a small, self-contained example of the issue?

jfelrod1960 commented 1 year ago

@Renanse Are you looking for a screenshot or code snippet?

Renanse commented 1 year ago

Just the typical request for a working code example showing the issue you are experiencing.

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@Renanse https://github.com/Renanse Are you looking for a screenshot or code snippet?

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Renanse commented 1 year ago

@jfelrod1960 Just pinging you on this - was asking for an example because it is not clear what you mean by the mesh not being affected by rotations - are you adding a rotation to the Transform, or trying to apply it to the meshdata directly? What's the behavior you see vs. what you expect to see?

jfelrod1960 commented 1 year ago

My apologies Josh! It was a bug in my code. Closing the issue.

Renanse commented 1 year ago

Ah, no worries! Hope life is treating you well

jfelrod1960 commented 1 year ago

No complaints @Renanse! Try to take one day at a time.