Renanse / Ardor3D

Ardor3D is a free Java based, professionally oriented, open source 3D graphics engine.
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instancing inconsistencies #70

Closed ghost closed 4 years ago

ghost commented 10 years ago

I have modified GeometryInstancingExample.java to load a collada file which has a texture with an alpha set. I've noticed everything renders great until the number of models exceeds the InstancingManager max batch size.

In the code attached I load 29 models. If you set that value to 31 and load the example up and compare side by side with the 29 models window you'll notice the textures with an alpha set don't render the same. You have to look close. One is significantly lighter on part of the model.

A code example can be found here: http://ardor3d.forumatic.com/viewtopic.php?f=10&t=12713

Renanse commented 4 years ago

Closing as instancing is now quite a bit different.