Closed jfelrod1960 closed 6 years ago
Hey Jeff,
Are you using the latest from master? I am not sure where 3650 is coming from. The main build.gradle has listed:
That's where we grab swt, and we use 4.3 in the build.gradle referenced in the build.gradle for ardor3d-swt:
compile group: 'org.eclipse.swt', name: 'org.eclipse.swt.gtk.linux.x86_64', version:'4.3'
Now, I will say that I have had to manually change the linux ref in that line to the windows version as needed locally. I'm not sure how to do the platform switch automatically there.
I changed the line in the dependencies block to compile 'org.eclipse.swt:org.eclipse.swt.win32.win32.x86_64:4.3'. I'm still getting an error when executing gradle build. I think the only thing I can do is go ahead and build my own ExampleBase.java class.
I will close this issue. Jeff
I get the following error when trying to use Ardor3d as a dependency ...
C:\Users\jfe.CAMPUS\Documents\GitHub\game-tools>gradle build
FAILURE: Build failed with an exception.
What went wrong: Could not resolve all files for configuration ':compileClasspath'.
Try: Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output.
Get more help at https://help.gradle.org
BUILD FAILED in 1s 1 actionable task: 1 executed
I'm using Intellij on Windows 10. I'm including subproject ardor3d-examples so I can use ExampleBase.java until I build my on superclass.
I'm including the repository in the main build.grade class from the Ardor3d project. If I had to guess I'm thinking you may have a repository in MavenLocal() that is needed for my project.
Thanks Jeff