Open GoogleCodeExporter opened 9 years ago
This would be nice. While we can use up to 8 VMUs for more space, lots of games
only allow saving to VMU A1 so more space there would be useful.
Original comment by matbur...@gmail.com
on 3 Oct 2010 at 7:51
Yes, this was what i'm talking about. It is very useful. Data storage of
original VMU is not big enough. Only 200 blocks. Saves for some games can take
even 90 blocks. Another issue is DLC (Downloadable content). I mean official
addons for games from their creators -
http://dreamcast.onlineconsoles.com/phpBB2/downloads_officialcontent.php
I didn't tested them all, but i tested some of them. According to test, DLC for
some games works (Skies of Arcadia i mean). But they take many blocks in memory
card. Support for HKT-4100 would be a good decision. If you have only VMU,
you'll replace them very often. If you have HKT-4100 support, you won't have
problems with free space.
Original comment by proletar...@gmail.com
on 3 Oct 2010 at 9:46
I can try to add that, but i fear of the problems with compat.
Wouldn't a per-game VMU option be better ?
Original comment by drkIIRaziel
on 4 Oct 2010 at 8:34
Per-game VMU option would be great imo. Also, that way you still get the
screen.
Original comment by Joseph...@gmail.com
on 4 Oct 2010 at 10:15
Played a bit with VMUs today, it seems that many many games don't support
anything more than the typical vmu size. Maby its bug on my code though. Bios
formatted up to 1669 blocks !
Original comment by drkIIRaziel
on 10 Oct 2010 at 9:02
It may be a bug, I've got one of these 800-block official VMUs and they work
with almost every game. I think only a handful don't work (tried to Google
which ones but couldn't find much). It also shows as 800 full blocks, rather
than the 3rd party cards which were 4 pages of 200 blocks (with a button on the
VMU to cycle pages).
Original comment by matbur...@gmail.com
on 11 Oct 2010 at 1:35
I have the list of incompatible games and compatible games, which have some
troubles with hkt-4100. Well, there are ~30 games. Dreamcast has at least ~700
games. You can find the list in Russian wikipedia:
ru.wikipedia.org/wiki/VMU
See the last section named "Проблемы с совместимостью"
But i am not sure if this list is complete.
Original comment by proletar...@gmail.com
on 11 Oct 2010 at 5:30
There is no reason to support those cards. They still are 200 blocks and you'd
still have to switch (bank instead of vmu, but the principal is the same).
In sort, it does not solve any problems but creates more (some stuff are not
compatible with those).
Original comment by Mr.PsyMan
on 20 Oct 2010 at 11:40
You're right, you do still have to switch banks on the 800-block Sega card. Not
sure what I was thinking/smoking earlier...
So we probably don't want this feature.
Original comment by matbur...@gmail.com
on 21 Oct 2010 at 10:00
But, automatic per-game switching may be good
Original comment by old.liq...@gmail.com
on 20 Dec 2010 at 12:49
does dreamcast do automatic per-game switch?
Original comment by neckil...@gmail.com
on 20 Dec 2010 at 5:01
Original issue reported on code.google.com by
proletar...@gmail.com
on 3 Oct 2010 at 5:18