Triggers - Certain player events are a trigger. They will immediately fire an event (or cause a roll to happen for an event). The event might also have precursors.
Precursor - Precursors are game conditions. If precursors are met, an event will be added to a pool of events that could potentially fire in any given turn/cycle.
Triggers - Certain player events are a trigger. They will immediately fire an event (or cause a roll to happen for an event). The event might also have precursors.
Precursor - Precursors are game conditions. If precursors are met, an event will be added to a pool of events that could potentially fire in any given turn/cycle.