Renddslow / dunsany

Procedural generators for grand strategy game.
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Government/Religion System #7

Open Renddslow opened 4 years ago

Renddslow commented 4 years ago

A map is divided into preset countries. These countries do not change throughout gameplay, tho control of all or parts of it likely will. Each country rolls to pick a pantheon. It may share a pantheon with another country.

Within countries with the same pantheon religions will develop. These are formalized groups set on right worship, practice, and adherence to the deities in their pantheon.

From there, each dominion will determines its “state” religion and its level of tolerance for other religions. A higher weight will be given toward the tolerance of religions with their pantheon.

As dominions expand into other countries, conflict is likely to arise as religions, and by extension pantheons, start to intertwine.

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