Renddslow / dunsany

Procedural generators for grand strategy game.
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Game Engine Consideration #8

Open tpoppen opened 4 years ago

tpoppen commented 4 years ago

2D: Phaser 3D: Babylon or PlayCanvas

I'll present the benefits or tools I think are valuable and saves us time on implementation and problem solving by adopting an engine, and we can discuss if those benefits are worth the bloat.

I probably forgot something or didn't give enough detail on certain subjects.

I'm also not as familiar with the WebAPI's as you both are, so maybe some of this stuff is much easier in the web than in iOS or Desktop development without the use of an engine. Would love to hear your thoughts and have some discussion around it.

tpoppen commented 4 years ago

Not sure why there's new lines between root bullets and their children. :/