Render96 / Render96ex

Fork of https://github.com/sm64-port/sm64-port with additional features.
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Rework ending cutscene timings #118

Open Lorsoen opened 2 weeks ago

Lorsoen commented 2 weeks ago

Fixes the ending desync that occurs due to engine rework to accomodate 30 and 60 FPS. Was never reported for some reason and outlooked in my #117 issue because that was off-topic.

The aim was to sync it as much as possible to the music, with N64 US version as a reference point. Tried to avoid as much akward long pauses since I didn't want to take risk editing the camera.

Alpha branch

https://github.com/Render96/Render96ex/assets/133251163/779bba63-9352-4344-afc8-c020769d4179

This PR

https://github.com/Render96/Render96ex/assets/133251163/b8c7c92d-681d-433e-aa59-1ccde6dd8ca1