Render96 / Render96ex

Fork of https://github.com/sm64-port/sm64-port with additional features.
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I can't compile for switch #49

Open YogiGemini opened 2 years ago

YogiGemini commented 2 years ago

Hi, I'm trying to compile for the switch with commit 5e0b19e72c41b1f0cfca56be81ecd53e94632684 (as indicated by Craftyawesome, here: #30), but when I run the command :

make TARGET_SWITCH=1 HIGHFPS=1 TEXTURE_FIX=1 -j4

this is what I get:

extracting actors/amp/amp_body.rgba16.png Traceback (most recent call last): File "./extract_assets.py", line 286, in main() File "./extract_assets.py", line 242, in main subprocess.run( File "/usr/lib/python3.8/subprocess.py", line 493, in run with Popen(popenargs, kwargs) as process: File "/usr/lib/python3.8/subprocess.py", line 858, in init self._execute_child(args, executable, preexec_fn, close_fds, File "/usr/lib/python3.8/subprocess.py", line 1704, in _execute_child raise child_exception_type(errno_num, err_msg, err_filename) OSError: [Errno 8] Exec format error: './tools/n64graphics' Makefile:208: Failed to extract assets. Stop.

Do you have an idea or a solution to this problem ?