Open Lokito23 opened 11 months ago
Seems like in alpha the 60 FPS patch breaks a pre-exisisting patch, however that wouldn't explain the loss of the folders, as the folders were created even after giving the following error:
In file included from ./data/r96/system/r96_system.h:5,
from ./data/r96/r96_includes.h:6,
from include/sm64.h:16,
from src/engine/behavior_script.c:3:
src/game/camera.h:664:9: error: duplicate member ‘skipCameraInterpolationTimestamp’
664 | u32 skipCameraInterpolationTimestamp;
|
make: *** [Makefile:818: build/us_pc/src/engine/behavior_script.o] Error 1
Describe the bug The readme in the master branch describes the process of installing the Models and Textures with EXTERNAL_DATA and DynOS, however neither are present after building the master branch.
To Reproduce Steps to reproduce the behavior:
Expected behavior The folders "res" and "dynos" exist, allowing to put the files within them.
Desktop:
Additional context If I am the only one having this problem, it might be caused by the 60 FPS patch, or the TEXTURE_FIX Build Flag.