RenderHeads / UnityPlugin-AVProMovieCapture

AVPro Movie Capture is a Unity Plugin for advanced video capture to AVI/MP4/MOV files
https://renderheads.com/products/avpro-movie-capture/
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Urgent, captures only green video on Android. #247

Closed hizzlehoff closed 1 year ago

hizzlehoff commented 1 year ago

Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE

Describe the bug

I am capturing a renderTexture at 16:9.

The h264 video captured on Android (on a Quest Pro) only contains the green channel. I own the full version of the plugin so no watermark is applied.

If I increase the resolution of the rendertexture above 1024x576 the video signal is all scrambled.

Your Setup (please complete the following information):

Screenshots Just green video at 1024x576: image

Green and scrambled video at 1280x720 or higher: image

Render texture properties image

Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE Instead email the link to us unitysupport@renderheads.com

Chris-RH commented 1 year ago

We've responded via email for now.

MorrisRH commented 1 year ago

I've been unable to reproduce this using our demo scenes, specifically the "CaptureFromTexture" demo scene using the texture properties you specified. Also unable to reproduce this using the CaptureFromCamera demo scene.

We don't have access to a Quest Pro so it's quite possible that this issue is specific to that hardware, however we do have access to a device with the same GPU (Adeno 650) and that shows no issues.

Chris-RH commented 1 year ago

Have you tried capturing using Vulkan instead of OpenGLES? Could you try the texture capture demo scene with some odd resolutions and see what you get?

stale[bot] commented 1 year ago

This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.

stale[bot] commented 1 year ago

This issue has been automatically closed because it has not had recent activity. If you wish to continue this issue, then please create a new issue as we do not monitor closed issues.