Closed riiight closed 1 year ago
This is in HDRP? What PP effects are you using? What are your AA settings?
The build is exactly the same as it was in editor? Is it running on the same PC? What are your CPU/GPU/memory usages like when you run in editor vs in build? This is strange as we'd expect things to run slightly better in build than in Unity editor.
What are the specs of the machine you are using?
Are you able to provide any more info?
Any additional info OP?
Capture From Camera 360 (VR) (not the ODS capture) will capture and save my scene correctly when I hit "play" in the editor. Everything is fine there. However, when I build and run as a standalone app, the video file is created but when I watch it, it is just a blank, gray screen. The standalone .exe runs as it should and everything in the scene appears correct as it runs, it's just that the saved .mp4 that is all gray. Also, I'm using Ambisonic WAV Writer in the same standalone .exe and that seems to be saving correctly. It's just the video Capture From Camera 360 (VR) that is the problem.
Any ideas as to how to fix this? Thanks.
Unity version: 2021.3.17f1 AVPro Movie Capture version: 5.1.3 Operating system version: Windows 10 Capture component used: Capture From Camera 360 (VR) Capture settings (resolution, frame-rate, codec): 7680x4320, 60, HEVC