Closed linlifeng1995 closed 10 months ago
Hi, copping is not a feature that we support yet (https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/issues/170). The only resolution changes possible is to downscale it.
But when I set different resolutions, it seems to be cropped to a certain extent. I want to know what the rules of this calculation are.
Uploading MovieCapture_2024-01-05_10-25-51_800x600.mp4…
The problem is that when I use ARCamera, I can't zoom normally. In my opinion, there is no difference between ARCamera and ordinary cameras. This is the different results I got from the two cameras in the same scene.
@Chris-RH I don’t know if you can still see after being closed
The output resolution is the size we write the video at so whatever the source size is, if it doesn't match it will be scaled to fit.
We don't support cropping so there is no way for you to capture a portion of the AR camera's image. As it stands your best option would be to render to a render texture and blit the portion of the capture you're after to another texture and then capture from that (which is effectively what we would do to implement this).
Cropping is on the list of features we would like to add but I'm afraid we do not have a time frame for this.
There is also a more serious problem. When I record ARCamera, if the camera moves after turning on the recording, the rendered will shake.
What do you mean shake? Do you mean that it is choppy? Are you able to send us a video, either here or to unitysupport@renderheads.com? If your device isn't up to realtime capture, then you could also try downscale the resolution and/or reduce average bitrate for the capture.
I have sent a video to this email address
we've not received anything
i have sent again
video received thank you.
video received thank you.
Which device was this recorded with? Could you send us a simple reproducible project so that we can test it here please?
closed due to lack of response
Unity Version
2022.3.14f1c1
AVPro Movie Capture Version
AVPro Movie Capture - Ultra Edition 5.2.0
Which platform(s) are you using?
iOS, Android
Which OS version(s) are you using?
IOS 14 、Android 13
Which rendering API(s) are you using?
Metal
Hardware
Iphone14Pro、XiaoMi11Pro
Which capture component are you using?
Capture From Camera
Capture mode
Realtime
Which output mode are you using?
Video file
Video codecs
H264
Audio source
Unity
Audio codecs
AAC
Any other component configuration
ArFoundation ArCore ARKit Capture from Camera(AR Camera)
The issue
I needed to record an area of the Ar camera screen instead of the entire screen, so I set a resolution, but the recorded video file screen appeared stretched. I found that this phenomenon occurs as long as it is not origin resolution.
https://github.com/RenderHeads/UnityPlugin-AVProMovieCapture/assets/37201438/2a564681-e657-4531-8d5f-7bb4090be288
Log output
No response