Closed orbitalnine closed 1 month ago
2021.3.39
5.3.0f1-trial (scripts v5.3.1)
macOS, iOS
mac OS 14.6.1, iOS 17.6.1
No response
Capture From Screen
Realtime
Video file
H264
None
AAC
When repeatedly recording video (short 10s clips) from the screen (no audio) on iOS, eventually (10-15 times) will cause the game to run out of memory due to the recording software. If I don't record video then it runs as normal.
I think this is the same issue as #425 just for iOS. Please make sure to stop a capture before starting the next.
Unity Version
2021.3.39
AVPro Movie Capture Version
5.3.0f1-trial (scripts v5.3.1)
Which platform(s) are you using?
macOS, iOS
Which OS version(s) are you using?
mac OS 14.6.1, iOS 17.6.1
Which rendering API(s) are you using?
No response
Hardware
No response
Which capture component are you using?
Capture From Screen
Capture mode
Realtime
Which output mode are you using?
Video file
Video codecs
H264
Audio source
None
Audio codecs
AAC
Any other component configuration
No response
The issue
When repeatedly recording video (short 10s clips) from the screen (no audio) on iOS, eventually (10-15 times) will cause the game to run out of memory due to the recording software. If I don't record video then it runs as normal.
Log output
No response