Closed BeardDevelop closed 2 years ago
Some people report a solution here:
https://answers.unity.com/questions/1543466/waht-does-it-mean-resource-id-out-of-range-in-getr.html
Not sure if this is really AVPro Video related? If you don't play the video do you still get this issue?
The errors pop up after trying to load a video with AVPro, so it seems to me that it's AVPro related. We are applying the texture through the Apply to Material component. Its also just the video going black, not the whole screen. We are also not creating render textures on our own.
Hmm strange... nobody else has reported this.
I wonder if it's specific to the version of Unity you're using... Can you reproduce it using other versions (eg 2020.x)?
@BeardDevelop We would like to help solve this issue, but we need to try to narrow things down as we haven't been able to reproduce it yet.
1) Could you give us a number for approximately how long it takes for this to happen generally? 2) Does it happen if you try using a different video (perhaps one of our sample videos that are lower resolution)? 3) Which version of URP are you using? 4) If you don't use URP does the issue still happen?
Thanks,
@BeardDevelop Have you been able to try any of these?
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maybe unity bugs! We recently reproduced the bug without video.
maybe unity bugs! We recently reproduced the bug without video.
final we found create rt、release rt every frame cause this problem
Ahh, very interesting, thank you :)
Describe the issue We are using AVPro to project a 360 video on a spherical mesh in a VR enviroment. After running our build for a while the video goes black. It will always do this after a seemingly random while. The following errors show up in the log:
Your Setup (please complete the following information):