Closed rtrn1337 closed 1 year ago
Thank you for reporting this. Our iOS dev is on leave at the moment, but will look into this when he gets back.
We've reproduced this issue and a fix will make it into the next release.
Hey @rtrn1337, AVPro Video version 2.6.7 has just been released which includes a fix for this issue.
When Voice Over is activated, no videos are displayed. They are played but not displayed visually. If a player is set to loop, the first pass is not shown. Only when the second loop starts the videos become visible. public bool HasValidTexture() returns false cause _mediaPlayer.TextureProducer and _mediaPlayer.TextureProducer.GetTexture() seems to be null in DisplayUGUI.cs.
To Reproduce
Additional Info It seems to be a problem with the AppleMediaPlayer.cs. The FirstFrameReady event is triggered immediately without Voice Over. But if Voice Over is activated, the event is only called after the first loop.