Closed RojanStha closed 1 year ago
Hi @RojanStha,
Have you added the Update Multi-Pass Stereo component on your camera? Which shader are you using on your mesh? Which graphics API are you using? Exolayer or Mediplayer? Have you correctly set which packing you are using? Could you send us a screenshot of your component settings?
See also: https://www.renderheads.com/content/docs/AVProVideo/articles/feature-stereo-video.html https://www.renderheads.com/content/docs/AVProVideo/articles/feature-arvrxr.html
It should have a black background, that's how its designed to look with the Cardboard SDK. https://www.reddit.com/r/GoogleCardboard/comments/3naioq/black_border_vs_full_screen/ https://www.pocket-lint.com/ar-vr/news/google/161939-google-will-start-testing-ar-glasses-outside-in-the-public-this-autumn
Unity Version:-2021.3.4f1, 2021.3.9f1 (tried on both) AvPro Version:-2.6.2 Ultra Edition Other Assets Used: Unity Google CardBoard For VR(https://developers.google.com/cardboard/develop/unity/quickstart) Min/Target SDK: 24/31 Progaurd minification: disable
Working on 360 Mkv video player for VR(using cardboard), the status is audio is playing properly but the video MediaPlayer has some issue.
while checking the setting USE OES Rendering -> the screen is black and the audio is working while Unchecking the setting USE OES Rendering -> the media player view is shrink