Closed sv955 closed 1 year ago
What device are you using? What are the specs of the media are you using? Have you tried different media/source? Is MediaPlayerEvent.EventType.FinishedBuffering being called?
What device are you using? iPad Air and iPad pro
What are the specs of the media are you using? Media specs = Video is from AV Pro sample videos (Working with 'OpenMedia' method)
Have you tried different media/source? Yes. _mediaPlayer.OpenMedia(new MediaPath(path, MediaPathType.AbsolutePathOrURL), false); is working
Is MediaPlayerEvent.EventType.FinishedBuffering being called? No
Opening/playing a video from a buffer (OpenMediaFromBuffer) is not supported on any platform other than Windows at this time.
@Ste-RH Any plans of releasing this feature in upcoming version?
I need to play an encrypted video file. I was thinking to decrypt the byte data first and then load it but since 'loading from buffer' is not supported on iOS, could you please suggest any workaround for the same
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
@Ste-RH @Chris-RH
Any plans of releasing this feature in upcoming version?
I need to play an encrypted video file. I was thinking to decrypt the byte data first and then load it but since 'loading from buffer' is not supported on iOS, could you please suggest any workaround for the same
If you need encryption, HLS is about about the only thing we can think of.
Loading video from buffer is not working on iPad
Video file loaded using 'OpenMedia' method is working
Video file loaded using 'OpenMediaFromBuffer' method is not working
Unity Version - 2020.3.42f1 iOS version - 16 AVPro version - 2.6.7
To replicate issue download sample project -[redacted - please don't post projects here]