Closed joywater closed 1 year ago
Hi @joywater
Are you able to provide a bit more information please.
What device(s) is this occurring on?
Most importantly, could you provide the crash logs from google?
13304-18 08:09:36.361 16489 16489 E InputEventReceiver: Exception dispatching input event. 13404-18 08:09:36.361 16489 16489 E MessageQueue-JNI: Exception in MessageQueue callback: handleReceiveCallback 13504-18 08:09:36.362 16489 16489 E MessageQueue-JNI: java.lang.Error: 13604-18 08:09:36.362 16489 16489 E MessageQueue-JNI: Version '2020.3.28f1 (83e91068c725)', Build type 'Release', Scripting Backend 'il2cpp', CPU 'arm64-v8a' 13704-18 08:09:36.362 16489 16489 E MessageQueue-JNI: Build fingerprint: 'OPPO/CPH2363T2/OP533FL1:13/TP1A.220905.001/S.e3b54d-1-21495:user/release-keys' 13804-18 08:09:36.362 16489 16489 E MessageQueue-JNI: Revision: '0' 13904-18 08:09:36.362 16489 16489 E MessageQueue-JNI: ABI: 'arm64' 14004-18 08:09:36.362 16489 16489 E MessageQueue-JNI: Timestamp: 2023-04-18 08:09:31+0700 14104-18 08:09:36.362 16489 16489 E MessageQueue-JNI: pid: 16489, tid: 30937, name: AudioTrack >>> com.newtypegames.dl2hmt <<< 14204-18 08:09:36.362 16489 16489 E MessageQueue-JNI: uid: 10315 14304-18 08:09:36.362 16489 16489 E MessageQueue-JNI: signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr 0x55555555555565 14404-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x0 5555555555555565 x1 0000007a3250aa80 x2 000000000000000a x3 64696f547261636b 14504-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x4 000000000000000a x5 64696f547261636b x6 3928277223ff6a62 x7 7f7f7f7f7f7f7f7f 14604-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x8 b400007a9b21e800 x9 0000007b1f2b9000 x10 0000000000000003 x11 000000000000002e 14704-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x12 0000007a3250a3da x13 000000000000006b x14 0000000000000000 x15 0000000000000000 14804-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x16 0000007ba1b49178 x17 0000007bc2b56988 x18 0000007919a62000 x19 5555555555555565 14904-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x20 5555555555555555 x21 ffffffffffffffff x22 0000000000000180 x23 0000007bb1e7499f 15004-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x24 b400007af6381220 x25 0000007a3250aa88 x26 0000000000000300 x27 0000007ba1b461b0 15104-18 08:09:36.362 16489 16489 E MessageQueue-JNI: x28 0000000000000000 x29 0000007a3250a990 15204-18 08:09:36.362 16489 16489 E MessageQueue-JNI: sp 0000007a3250a990 lr 0000007ba1b2bad4 pc 0000007bc2b56998 15304-18 08:09:36.362 16489 16489 E MessageQueue-JNI: 15404-18 08:09:36.362 16489 16489 E MessageQueue-JNI: backtrace: 15504-18 08:09:36.362 16489 16489 E MessageQueue-JNI: #00 pc 00000000000e6998 /apex/com.android.runtime/lib64/bionic/libc.so (pthread_mutex_lock+16) (BuildId: 59222d1015276d9a9031ee1ea28c0bcd) 15604-18 08:09:36.362 16489 16489 E MessageQueue-JNI: 15704-18 08:09:36.362 16489 16489 E MessageQueue-JNI: at libc.pthread_mutex_lock(pthread_mutex_lock:16)
this is our google playercenter: this is our bugly:
we use a static picture to relace video, and the video node is not active when the game start,but the crash still exist
I'm afraid that I can't see anything there that points to AVPro being the culprit.
Hello,we update the avpro to 2.6.7 to resolve the ios memory leak, but it has other crash(but i can not reappear it,only know in the google play center), so I upgrade it to 2.7.3, and the crash reduce much, but it still have GameEngine:Unity20200328, AVPro:2.6.7,2.7.3
this is 2.6.7:
and this is 2.7.3: Because,this is the all the player's crash in google,I can not gave a demo that has the crash. Thanks!