The issue
I'm having intermittent failures playing a 4K 360-video RTMP stream on a spherical mesh with the DirectShow API and LAVFilters, as suggested in the documentation. On some tries, the stream opens and plays a few frames before freezing. This seems to happen often enough that I'm having to close and reopen the corresponding Mediaplayer or even delete and reinitialize the Mediaplayer's parent gameobject multiple times manually to get the stream to play without freezing. I dont see any errors or warning from AVPro on the Unity console either. Is this a known issue? Could someone help me diagnose and fix this?
My Setup:
Unity version: 2022.3.4f1
AVPro Video version (number and edition (trial/core/ultra/enterprise)): Ultra
Operating system version: Windows 10 Pro
Device model: Desktop
Video specs (resolution, frame-rate, codec, file size): Streaming from an RTMP url, 3840x2160, 30fps, h264 high L5.1, yuv420p, 15Mbps
To Reproduce
I don't have a comparable public stream to share for this.
Logs
No errors or warnings on the console. Just the following
The issue I'm having intermittent failures playing a 4K 360-video RTMP stream on a spherical mesh with the DirectShow API and LAVFilters, as suggested in the documentation. On some tries, the stream opens and plays a few frames before freezing. This seems to happen often enough that I'm having to close and reopen the corresponding Mediaplayer or even delete and reinitialize the Mediaplayer's parent gameobject multiple times manually to get the stream to play without freezing. I dont see any errors or warning from AVPro on the Unity console either. Is this a known issue? Could someone help me diagnose and fix this?
My Setup:
To Reproduce I don't have a comparable public stream to share for this.
Logs No errors or warnings on the console. Just the following