Closed clouds0072 closed 6 months ago
Hi @clouds0072,
Is this with Media Foundation/DirectShow/WinRT? Do any of the others not have this issue? Have you had the same issues playing a video locally?
Hi @clouds0072,
Is this with Media Foundation/DirectShow/WinRT? Do any of the others not have this issue? Have you had the same issues playing a video locally?
Describe the issue After streaming an MP4 video for more than an hour, calling MediaPlayer.Control.Seek() causes the video to stop playing.
The following log is output. [AVProVideo] Error: Decode failed. Possible codec not supported, video resolution/bit-depth too high, or insufficient system resources.
Your Setup (please complete the following information):
To Reproduce
Logs
[AVProVideo] Error: Decode failed. Possible codec not supported, video resolution/bit-depth too high, or insufficient system resources. UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/buildslave/unity/build/Runtime/Export/Scripting/StackTrace.cs:37) UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[]) UnityEngine.Logger:Log (UnityEngine.LogType,object) UnityEngine.Debug:LogError (object) RenderHeads.Media.AVProVideo.MediaPlayer:UpdateErrors () (at /Assets/AVProVideo/Runtime/Scripts/Components/MediaPlayer.cs:1415) RenderHeads.Media.AVProVideo.MediaPlayer:Update () (at /Assets/AVProVideo/Runtime/Scripts/Components/MediaPlayer.cs:828)