Closed diegomazala closed 3 months ago
What error message are you doing? That's not a 360 video, so won't look right in the 360 scene. I'd suggest trying it on something simple, like the cube in the display components demo scene. I'd use the unlit/transparent shader and you only need transparency and alpha top/bottom set, stereo packing should be set to none.
No error msg is show. It just doesn't play.
Is it possible to have 360 videos with transparency?
Nothing in the logcat? Have you tested the cube? I don't see why it wouldn't work. Do you have a sample 360 video with alpha channel?
What is the expected format for.a 360 video with transparency? Equirectangular top bottom?
On Tue, 12 Mar 2024 at 13:14, Chris-RH @.***> wrote:
Nothing in the logcat? Have you tested the cube? I don't see why it wouldn't work. Do you have a sample 360 video with alpha channel?
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We support Equirectangular 360, Equirectangular 180 and Cubemap 3:2 (Facebook Cubemap). Alpha can be top bottom or left right.
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Describe the issue Testing trial version with with
Cones-Transparent-2K60-H264.mp4
in Demo_360Stereo scene and it doesn't play in Quest 2. It plays correctly in Unity Editor. If I use any other video without transparency, it works. If I change the shader to Opaque, it play although the image is incorrect.Your Setup (please complete the following information):
To Reproduce
Screenshots
![image](https://github.com/RenderHeads/UnityPlugin-AVProVideo/assets/5922694/19edc150-1215-4166-ba77-c314dfc71d46)