Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
Describe the issue
We are trying to play an .mjpg stream on our app using AVPro.
However, we are not able to, and we get the following error message:
[AVProVideo] Error: Loading failed. File not found, codec not supported, video resolution too high or insufficient system resources.
Your Setup (please complete the following information):
Unity version: 2022.3.18f1
AVPro Video version (number and edition (trial/core/ultra/enterprise)): version 2.9.3 (plugin v2.8.5f1-ultra)
Operating system version: Windows 11
Device model:
Video specs (resolution, frame-rate, codec, file size):
To Reproduce
Open the demo scene Demo_DisplayComponents.unity
Change Media Source from Reference to Path
Change Relative to Streaming Assets Folder to Absolute Path Or URL
Enter the following URL: http://47.181.86.62:8082/mjpg/video.mjpg
Enter Play Mode (You will see the above mentioned error and nothing will load)
Logs
[AVProVideo] Error: Loading failed. File not found, codec not supported, video resolution too high or insufficient system resources.
UnityEngine.Debug:LogError (object)
RenderHeads.Media.AVProVideo.MediaPlayer:UpdateErrors () (at Assets/AVProVideo/Runtime/Scripts/Components/MediaPlayer.cs:1406)
RenderHeads.Media.AVProVideo.MediaPlayer:Update () (at Assets/AVProVideo/Runtime/Scripts/Components/MediaPlayer.cs:828)
Please DO NOT LINK / ATTACH YOUR PROJECT FILES HERE
Describe the issue We are trying to play an
.mjpg
stream on our app using AVPro. However, we are not able to, and we get the following error message:Your Setup (please complete the following information):
To Reproduce
Demo_DisplayComponents.unity
Media Source
fromReference
toPath
Relative to Streaming Assets Folder
toAbsolute Path Or URL
http://47.181.86.62:8082/mjpg/video.mjpg
Logs