Closed phileday closed 1 week ago
Vulkan? OpenGL?
MediaPlayer? ExoPlayer?
@phileday What version have you tried this in? Just looked at v3.0.2 and our latest v3.0.3 candidate and we cannot reproduce it in either.
Ahh, just tried MediaPlayer API path in v3.0.2 (Vulkan) and that reports back zero! Will look to fix that, but be good to know if this stems further than just that setup.
OpenGL Media player Quest 3 Unity 2022-3.19f1 (was previously testing on the latest 2022 but had to revert because of an OpenXR issue)
Sorry I didn't make this clear in my original post. When I said "Media player" I meant the render path.
I'm looking into this myself but I recently hit another issue which causes the app to crash when switching to "Media player" render path so I haven't been able to check if this is still and issue.
I'll look at recreating the issue on a stripped down project and see if I can send you a Unity Project if that would be useful.
hehe, no problem. Yeah, we always refer to it as 'MediaPlayer API Path' for the very reason that the name conflicts with our internal component name!
I have this issue in hand now. A fix for it will be in the next release (v3.0.3).
Thanks, I'll see if I can provide more information on the issue with the crash I'm experiencing when in 'MediaPlayer API Path'.
AVPro Video version 3.0.3 has been released. Please let us know if it has not fixed your issue.
An issue with the new version 3 is that when switching to the mediaplayer video path when using myMovie.Info.GetVideoWidth() to retrieve the media width or height it always returns 0.
Switching back to the latest AVPro Version 2 and it returns the width and height as normal.
OS - Android (Quest 3) Unity - 2022.3.27f1 AVPro version - 3 Video spec - N/A issue happens on all videos