Open xiamuren opened 6 months ago
Are you able to send us a sample of the video you are trying to play, please? unitysupport@renderheads.com
We don't yet support spatial audio on any Apple platforms.
The video is produced by my company. I may not be able to send it out directly, but you can use two 4k (3840x2160) video to make one (3840x4320 h264) video. This format cannot be read under VisionPro, but after my testing, When changing to h265, visionpro successfully read, decoded and played the video. Maybe the problem has been solved?
That certainly sounds like a good solution. Unfortunately I don't think that Apple have produced guidelines for video encoding for the Vision Pro.
By the way, our panoramic audio video cannot get a better listening experience in VisionPro through avpro video or videoplayer. What we actually hear seems to be ordinary two-channel sound. We want to create a cinema-like auditory experience, but this problem is not solved yet.
When I splice two 4k videos up and down, the video can be played normally in the unity editor, but after the package is build into VisionPro, the reading fails,like decode error. I can't seem to solve this problem by myself. Also, my current project requires 360 audio to be used in visionPro, but the documentation seems to indicate that this is not supported. Can this plug-in solve these two problems for me? I'd pay 900$ if I could.