Closed PanoCAST closed 3 weeks ago
We don't yet support Polyspatial as it doesn't support our custom shaders, so we need to rebuild them.
As for your error message; in Unity, you need to go to:
Assets/AVProVideo/Runtime/Plugins/visionOS
select AVProVideo and make sure VisionOS is checked under “Select platforms for Plugin” in the inspector and then click "Apply".
Thank you very much, it indeed solved the problem and following what I found in https://github.com/RenderHeads/UnityPlugin-AVProVideo/issues/1800 it DOES work on the device in "bounded" mode.
Apple visionOS Device SDK Build fails (see attached screenshot) Downloaded the unity package and integrated into a spatial demo scene. Works in editor, does not compile using the DeviceSDK
Setup