Closed michelepanegrossi closed 2 years ago
Hi @michelepanegrossi
Yes, the first issue regarding the volume of the first item of playlist being zero has been confirmed and will be fixed in our next release 2.1.9 which should be out soon.
Haven't managed to reproduce the second issue regarding pause() - both playlist.Pause() and playlist.Control.Pause() pause the audio in my test project.
Will have a look at the project you sent regarding issue 2 and 3.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
AVPro Video v2.5.3 has just been released and includes fixes for this issue.
Describe the issue A clear and concise description of what the issue is.
I am trying to have a plylist where I can occasionally pause one video and scrub it using a slider.
I am experiencing the follwoing bugs when using the PlaylistMediaPlayer component:
_playlist.Pause()
the video stops but the audio doesn't. Calling _playlist.Control.Pause() seems to stop the audio as well but I read it is not the recommended practice?It could be an issues with my test.mp4 video (included in emailed project) (HEVC HLG HDR format) or it could be an issue with my graphics card being too old. Or is this a bug?
My code here:
`using System.Collections; using System.Collections.Generic; using UnityEngine; using RenderHeads.Media.AVProVideo; using UnityEngine.UI;
public class testPlay : MonoBehaviour { public PlaylistMediaPlayer pmp; int frame = 0;
} `
Your Setup (please complete the following information):
To Reproduce
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I am using AVPro provided videos apat from one video which is included in project streaming assets folder and it is called test.mp4. Project has been emailed as requested.
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