Closed KasperSeas closed 2 years ago
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Bumping this issue to prevent it from closing
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
Bumping to remove stale mark
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically closed because it has not had recent activity. If you wish to continue this issue, then please create a new issue as we do not monitor closed issues.
This issue has been automatically marked as stale because it has not had recent activity. It will be closed if no further activity occurs. Thank you for your contributions.
This issue has been automatically closed because it has not had recent activity. If you wish to continue this issue, then please create a new issue as we do not monitor closed issues.
Describe the issue When receiving a livestream as HLS, there's a delay of about ~32 sec and we're looking for the lowest delay possible. I tried the offset solution found here: https://github.com/RenderHeads/UnityPlugin-AVProVideo/issues/741. The lowest latency I got was about ~25 sec using the seek method that was proposed. Both with WinRT and MediaFoundation Low Live Latency and Low Latency checked. We noticed that when the Unity instance is played right after the stream goes live for 6 seconds, that there's only a 6 second delay. If the Unity instance is played any time after 6 seconds, the delay accumulates all the way up to ~32sec. The 6 second delay seems achievable but it's impractical for our application because we cant time to launch the stream right before a unity instance launches. How could we get that 6 second delay after a stream has launched after a while? Thanks!
Your Setup (please complete the following information):
To Reproduce
*Notice the live time on OBS. 15 seconds of being live - 6 second buffer = 9 second delay
*To reproduce up to ~30 seconds delay: