Closed geoxpeed closed 6 years ago
Hmm, that's odd. Maybe your new PC now supports 8-wide SIMD (AVX), and thus the pathtracer materials need more memory. Still, the allocated memory scales with SIMD width and consequently we haven't seen this error a long time.
Anyway, could you try to increase the allocated memory by 2x in ospray/render/pathtracer/bsdfs/ShadingContext.ih
(define SHADINGCONTEXT_SIZE
) and see if the error is still there?
Problem solved, thank you very much.
I've changed pc, the same scene same parameter with old pc it's all ok, in the new pc after 50 frames ospray show three line:
osp:PT: out of memory for shadingContext allocation!
osp:PT: out of memory for shadingContext allocation!
osp:PT: out of memory for shadingContext allocation!
and after 55 frames another time show those three line error and then contiunue.
ospRay version 1.4.3.0 embree 2.17.0
New pc: mac pro with bootcamp and win 10 Processor intel xeon W-2140B 8-core 3.2 GHz with turbo boost 4.2 GHz 32gb Ram ECC 2666MHz 1TB SSD Disk Radeon Pro Vega 56 8Gb Ram HBM2