RenderKit / ospray

An Open, Scalable, Portable, Ray Tracing Based Rendering Engine for High-Fidelity Visualization
http://ospray.org
Apache License 2.0
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Expose use of accumulation buffer in ospray::sg::FrameBuffer #246

Closed cpgribble78 closed 6 years ago

cpgribble78 commented 6 years ago

Here's a quick patch to expose the use of the accumulation buffer in ospray::sg::FrameBuffer. It's pretty straightforward and mimics the already-exposed option for using the variable buffer.

cpgribble78 commented 6 years ago

Oops: variable buffer --> variance buffer.

jeffamstutz commented 6 years ago

Hi Christiaan,

I'm going to close this because we already have this implemented on devel for our upcoming v1.6.0 release. We have decided to jump straight to v1.6.0 because of updates to our documentation generation process. We are aiming to have v1.6.0 out before May.

Cheers, Jeff