When rendering the same scene and only varying the renderer type (and materials, of course) the generated alpha values in the framebuffer are always 0 with the pathtracer, independent of the bgColor set. The scivis renderer does listen correctly to bgColor.
This is with the devel branch.
When rendering the same scene and only varying the renderer type (and materials, of course) the generated alpha values in the framebuffer are always 0 with the pathtracer, independent of the
bgColor
set. The scivis renderer does listen correctly tobgColor
.