RenegadeLucien / project-tenacity

Project Tenacity, the final evolution of the "Level 3 to X" guides
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Add support for conditional lamps #53

Open Mr-Lasagne opened 4 years ago

Mr-Lasagne commented 4 years ago

Hi I'm having some trouble. I just downloaded the latest version and started a new profile as instructed, but there are quite a few achievements it is suggesting I do that I have already done. For example, some task sets that I have finished and claimed rewards for. Also, the experience is loaded into skills section was mostly incorrect. Some skills were close but only a couple were spot on. I have no idea how any of this works and as far as I'm concerned you're a genius for creating it, could you offer any advice on how to work through these issues? Cheers

RenegadeLucien commented 4 years ago

For the first issue, that's expected. As of now there only exists RuneMetrics data for quests and skills, so Project Tenacity can only load completion data on these. Other achievements have to be marked off manually. I'd love it if there could be RuneMetrics data on completed achievements, but that's a Jagex problem, not mine.

About the skills loading wrong, it loads your experience directly from RuneMetrics, so it shouldn't be wrong unless your RuneMetrics data was also wrong. Did you try re-loading your profile? (which re-fetches your experience/levels as well)

Mr-Lasagne commented 4 years ago

Oh of course that makes a lot of sense. Okay so I saved, closed and tried re-loading the profile but for some reason it couldn't find the saved file. So I deleted the save and created a new one and all was fine so I must have done something wrong. One more thing I found was after finishing The World Wakes it suggested putting the lamps into Slayer (100000), Slayer (100000), Slayer (100000), Attack (50000), Attack (50000), Attack (50000). The three combat lamps were fine to put into attack but after putting one of the normal lamps into slayer the game told me I couldn't put another into it since I'd already used one on slayer.

RenegadeLucien commented 4 years ago

Glad the skills are loading correctly.

As for the lamps--while I didn't know of this particular case, this is a known shortcoming of the lamp calculator. It can't do conditional lamps (that is, lamps which have usable skills dependent on something, in this case the skills in which other lamps have already been used.)

To be honest I'm not really sure how to deal with that, but I'll keep this issue open to track this.