RenolY2 / SuperBMD

A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
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Scale Problem #25

Closed victormr21 closed 4 years ago

victormr21 commented 4 years ago

I'm generating a BMD file using a DAE file, the problem is that when i import it in game (SMG2) it looks huge. To check if it was Game editor's fault, i reimported the generated BMD in Blender (converting to DAE with SuperBMD first) and effectively its scale is a ton bigger. I've tried generating the BMD with a smaller version of the model but the same, your tool increases its scale a lot. Do you know why this is happening? Thanks in advance. PD: I've used your 2 last releases and same

gayfrogog commented 4 years ago

You never applied the scale in blender. Ctrl-A>Scale

victormr21 commented 4 years ago

You never applied the scale in blender. Ctrl-A>Scale

I'm pretty sure I did, bc when I reopen original dae, scale shows fine. I press S, move the mouse and when it's small I left click, so it applies and I export.

gayfrogog commented 4 years ago

SuperBMD doesn't read the object scaling. Even if it's in the DAE when you open it in blender, Assimp doesn't interpret it. You need to apply it.