When I try to export a model in Blender as .dae or .fbx, the model (even if moved in Blender) is at the same position as it was when I imported it into Blender. If I export the model as a .obj file it also applies the movements I did in Blender before, but .obj files don't have any Vertex Colors, which are important for the model.
What do I have to also apply the movements of the model as .dae or .fbx files?
When I try to export a model in Blender as .dae or .fbx, the model (even if moved in Blender) is at the same position as it was when I imported it into Blender. If I export the model as a .obj file it also applies the movements I did in Blender before, but .obj files don't have any Vertex Colors, which are important for the model.
What do I have to also apply the movements of the model as .dae or .fbx files?