RenolY2 / SuperBMD

A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
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Model can't be moved as .fbx or .dae files #31

Closed Pospurtal closed 2 years ago

Pospurtal commented 2 years ago

When I try to export a model in Blender as .dae or .fbx, the model (even if moved in Blender) is at the same position as it was when I imported it into Blender. If I export the model as a .obj file it also applies the movements I did in Blender before, but .obj files don't have any Vertex Colors, which are important for the model.

What do I have to also apply the movements of the model as .dae or .fbx files?

Pospurtal commented 2 years ago

Fixed it. Forgot to Scale it.