RenolY2 / SuperBMD

A library to import and export various 3D model formats into the Binary Model (BMD) format. (Nintendo GC/Wii)
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Error while converting a BMD file #36

Closed ch3ckyy closed 2 years ago

ch3ckyy commented 2 years ago

Hi, today I tried using your SW to convert some BMD files, got this error

SuperBMD v2.1.0.0

Preparing to convert abomasnow from .BMD to .DAE

Neošetřená výjimka: System.Exception: Model was not a BMD or BDL! (J3D2 magic not found) v SuperBMDLib.Model..ctor(EndianBinaryReader reader, Arguments args) v SuperBMDLib.Model.Load(Arguments args, List`1 mat_presets, String additionalTexPath) v SuperBMDLib.Program.Main(String[] args)

I tried both dragging it on and using the command line, both resulted in the same issue.

RenolY2 commented 2 years ago

From what game did you get the BMD files from? It might be that your file has the bmd extension but it's not the same bmd format as what this tool supports. This tool is for some of Nintendo's GameCube/Wii era games like Super Mario Sunshine, Pikmin 2 and Super Mario Galaxy.

ch3ckyy commented 2 years ago

They´re models from a minecraft mod, I can send you one as an example if that helps you

RenolY2 commented 2 years ago

Minecraft models are not supported by this tool. Despite the similar file extension, the format itself is completely different.

See issue https://github.com/RenolY2/SuperBMD/issues/29, where somebody else also tried to convert a Minecraft model with this tool.