Closed ch3ckyy closed 2 years ago
From what game did you get the BMD files from? It might be that your file has the bmd extension but it's not the same bmd format as what this tool supports. This tool is for some of Nintendo's GameCube/Wii era games like Super Mario Sunshine, Pikmin 2 and Super Mario Galaxy.
They´re models from a minecraft mod, I can send you one as an example if that helps you
Minecraft models are not supported by this tool. Despite the similar file extension, the format itself is completely different.
See issue https://github.com/RenolY2/SuperBMD/issues/29, where somebody else also tried to convert a Minecraft model with this tool.
Hi, today I tried using your SW to convert some BMD files, got this error
SuperBMD v2.1.0.0
Preparing to convert abomasnow from .BMD to .DAE
Neošetřená výjimka: System.Exception: Model was not a BMD or BDL! (J3D2 magic not found) v SuperBMDLib.Model..ctor(EndianBinaryReader reader, Arguments args) v SuperBMDLib.Model.Load(Arguments args, List`1 mat_presets, String additionalTexPath) v SuperBMDLib.Program.Main(String[] args)
I tried both dragging it on and using the command line, both resulted in the same issue.